I've decided to post a couple builds and just a brief explanation behind them and their use/purpose/intent. The rapid build is what I'm using and the enhancer is the old build I used that Rho pretty much designed for me, lnstinct, and Cody`. lnstinct's pretty much the only one who ended up keeping it.
Armored Crit Rapid
Expertise
Class 8 Weapon Knowledge
Class 1 Survival Techniques
Class 2 Attack
Class 8 Rapid
Class 6 Gun Knowledge
Class 1 Shot
Chain Expertise
Class 4 Retaliation
--Class 8 Weapon Knowledge = Class 3 Rank 2 Retaliation
--Class 2 Attack = Rank 4 Retaliation
--Class 1 Survival Techniques = Rank 4 Retaliation
Explanation
The basis of this build revolves around the usage of Lord of Armor from Class 4 of the Retaliation Chain Expertise in order to prevent the gunner from losing the Rapid Stance. Additionally, the usage of this toggle also exponentially increases the amount of defense that the user has in exchange for a sharp decrease in offensive power.
In order to compensate for this, this build revolves around the usage of critical hits to further boost the damage. By using the critical boosting toggles from Class 1 Retaliation as well as the Class 1 Shot and Class 1 Attack toggles, crit rate is increased exponentially.
This build revolves around an LCK/SPD (edited: was INT instead of LCK for some god unknown reason LOL) distribution at a 1:1 ratio.
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Trinity Enhancer
Expertise
Class 2 Curative Magic
Class 4 Bless
Class 3 Support Magic
Class 1 Destruction Magic
Class 5 Curse Magic
Class 1 Magic Control
Class 5 Survival Techniques
Class 4 Weapon Knowledge
Class 2 Attack
Chain Expertise
Class 2 Rank 7 Enhancement
--Class 2 Curative Magic= Rank 6 Enhancement
--Class 3 Support Magic= Class 1 Rank 2 Enhancement
--Class 4 Bless = Class 1 Rank 9 Enhancement
Class 3 Rank 5 Curse of the Wretched
--Class 1 Destruction Magic = Rank 1 Curse of the Wretched
--Class 5 Curse Magic = Class 2 Rank 5 Curse of the Wretched
--Class 4 Bless = Rank 8 Curse of the Wretched
--Class 1 Magic Control = Rank 2
Class 4 Retaliation
--Class 4 Weapon Knowledge = Class 1 Rank 6 Retaliation
--Class 2 Attack = Rank 4 Retaliation
--Class 5 Survival Techniques = Class 2 Retaliation
Explanation
This is what could be considered an offensive support enhancer. This build was designed to be a wall that batters down on the opponent’s defenses, supporting damage dealing players by way of spell/slash/bullet hexes. The Lord of Armor toggle prevents this enhancer from having its cast cancelled so it can maintain a steady stream of buffs and hex magic.
The stat distribution for this build is INT/VIT. Cooldown is a primary necessity for this build so the user can spam Curse of the Wretched at an even faster rate.
Saturday, December 19, 2009
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Nice builds just a question, shouldn't a crit based build rely more on luck then other stats (afaik luck affects crit more then anything else)
ReplyDeleteOH SNAP lmao I put INT instead of Luck. hahaha I need more sleep.
ReplyDeleteU FAIL
ReplyDelete<3
MyuMyu
that makes more sense xD
ReplyDeleteI'm using the trinity enhancer build on my alt and must say its very complicated to control and it doesnt even have regal yet T_T.
ReplyDeletetoo many skills to place on 1 skillset lol. Hopefully ill find a way to use them appropraitly on multiple skillsets XD
-LG
I think Regal would make it easier to control, LG :P
ReplyDeletePerhaps leave one skillset for mob/crowd control and another for facing tough opponents (C3 Hexes). leaving only the essential skills/consumables in all.
That Rapid build is what I'm aiming for once my alt is higher levelled and ready for PvP. ^^
LOL
ReplyDeleteI have oh so longed for someone to openly hate me and all I get is an anon.
Sad Indi is sad. ):
I KNEW YOU LIKED YAOI!
ReplyDeleteYOU BROWNNOSER YOU!
<3
my current running char is level 27 with all point put in int
ReplyDeletecurative skill is 1.8
support skill is 2.0
bless 1
have any suggest for this char what should build to go ?
The choice in the end, is really up to you.
ReplyDeleteClass 2 Curative Magic
Class 4 Support
Class 1 Bless
If you're picking up enhance, that's the bare minimum you should have. This will give you the base skills any enhancer should have.
From that point on you can hybrid into a damage dealing class like say...
Enhance/Melee
Enhance/Gunner
Enhance/Gunner
Or you could always be a pure enhancer as well~
It's all on your playstyle really.
>_> That anon post right above this was mine btw. I forgot to log in lmao
ReplyDelete